King's Gold

2014 · Dobbelstenen

King's Gold

Players act as pirates trying to amass the most coins while skirting the King’s cut. On a turn, the active player rolls five custom dice up to three times, locking any die that shows a crossbones. Players may keep or re-roll the other dice between rolls to build scoring combinations. Different dice results trigger specific effects: take coins from the supply, steal from another player, transfer coins to the King’s pile, or claim entire piles depending on combinations (including all-five results). If a turn yields too many crossbones or a non-scoring result, the player must place coins into the King’s pile. The game ends when the central supply is exhausted; the player with the most coins wins.

Spelers
2–6 best met 4
Speeltijd
15 min
Leeftijd
8+
Complexiteit
1 / 5
6 op LudoyaPiratenDobbelstenen gooienTegenstanders dwarszittenHerrollen en vergrendelen

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6
Vastgelegde speelsessies
9
Spelers
10m 30s
Gemiddeld potje
2
In collecties
1
Op verlanglijsten

6,0/10

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