Pocket Madness

2016 · Horror

Pocket Madness

A fast-paced card game set in a Lovecraftian world where players evoke Ancient Ones and collect madness. Players start with a small hand and a visible row of numbered cards (6–12) from which they draw, then take turns taking 1–3 cards, opening portals, or launching investigations. To open a portal, a player lays down three or more matching-number cards to claim a portal power; portals grant one-use abilities but can be stolen. To open an investigation, a player discards numbered cards and causes all other players to gain madness tokens based on the number of investigations that round. Rounds end when a player empties their hand or the row runs out; the game ends when a player reaches ten or more madness tokens.

Spelers
2–4 best met 3
Speeltijd
30 min
Leeftijd
8+
Complexiteit
1,3 / 5
6,2 op LudoyaKaartspelSetverzamelingHandbeheer

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24
Vastgelegde speelsessies
44
Spelers
13m 31s
Gemiddeld potje
26
In collecties
1
Op verlanglijsten

6,2/10

uit 9 Ludoya-recensies

  • Mario López Menés7,0

    Simple and friendly card game with a classic feeling. PROS - The game has tension, and it rewards reading the table correctly. - It is really easy to teach and learn. - It looks pretty cool! CONS - The oversized cards look cool on the table but make the game clunkier to carry with you.

    8 keer gespeeld

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