Pocket Mars

2017 · Ruimteverkenning

Pocket Mars

Players act as architects building a settlement on Mars, deploying cards to create projects and attract colonists to five shared buildings. Cards can be played directly for immediate effects or prepared as modules and placed in the preparation zone to be added to buildings, triggering action sequences that move colonists and alter resources. Card placement and the zone a card is played from determine which actions fire, and players can often use effects from modules placed by others. Turns are quick and choices focus on timing, placement, and action sequencing as players balance advancing their own settlement while disrupting opponents' plans.

Spelers
1–4 best met 2
Speeltijd
15–30 min
Leeftijd
10+
Complexiteit
2,3 / 5
6,5 op Ludoyavanaf € 10,00KaartspelSciencefictionSolo / Solitair spelGebiedsmeerderheid / InvloedHandbeheer

Over het spel

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Aan de tafels van Ludoya

Alle statistieken in Ludoya
100
Vastgelegde speelsessies
86
Spelers
24m 46s
Gemiddeld potje
50
In collecties
2
Op verlanglijsten

6,5/10

uit 16 Ludoya-recensies

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