Polis: Fight for the Hegemony

2012 · Oorlogsspel

Polis: Fight for the Hegemony

Two rival Greek powers expand influence across the countryside and islands, managing territories, trade routes and city-allies to grow population and prestige. Players collect and allocate goods (wood, metal, wine, olive oil, silver and scarce wheat), feed their populace, and use markets and maritime routes to convert resources into food. Military units contest territories and besiege poleis, while diplomatic actions and project-building (temples, statues, cultural works) sway independent cities and generate prestige. The game resolves resource management, area control and tactical combat as players balance growth, supply and influence to score the most population and prestige by the end.

Spelers
2
Speeltijd
90–120 min
Leeftijd
12+
Complexiteit
3,7 / 5
7,1 op Ludoyavanaf € 30,00EconomischCivilisatieGebiedsmeerderheid / InvloedBeweging per gebiedDobbelstenen gooien

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112
Vastgelegde speelsessies
43
Spelers
2h 11m
Gemiddeld potje
28
In collecties
2
Op verlanglijsten

7,1/10

uit 19 Ludoya-recensies

  • andycted6,5

    Seemed like an excellent compression of a wargame with a euro heart (with one of the worst manuals ever). Instead after a couple of plays I found out it feels more like a resource management euro with a sprinkle of clumsy randomness and combat. The basics concepts and core ideas are pretty interesting, but the execution seems to feel both scripted and not very interactive. Which might just be an impression, but I can't help to feel bored by the resource management cycle, waiting for some extra nice decision to come through. An entire point less for combining extra tight, knife edge, ultra punishing resource management and decisions, with uber random, unmitigated, dice rolls for sieges. Half a point less for an embarrassingly translated English manual and dense rules layout. The whole game is pretty simple and it's not difficult to understand because it's original, but mostly because the manual is abysmal and some stuff doesn't make sense thematically, like teleporting troops

    Eerste indrukken · 2 speelsessies

  • Floro8,0

    Gestion de esparta o grecia en la guerra del peloponeso. Mas euro que wargame. Muy bueno, tiene el gancho que para realizar acciones tienes que gastar puntos de victoria y para ganar puntos de victoria has de hacer acciones, si no lo haces bien te auto bloqueas.

    12 keer gespeeld

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