Rabbit Island: Explore, Build, Conquer

2019 · Gebiedsopbouw

Rabbit Island: Explore, Build, Conquer

Players lead rival rabbit tribes as they explore an uninhabited island and establish new settlements. In each round, players place map tiles to expand the island, build camps on territories, follow paths around the board, harvest carrots, and upgrade buildings from camps to villages and towns. Territorial control is central: upgrading an opponent’s territory can transfer its ownership, while adjacent territories under one player’s control form Harvest Groups that produce larger yields. Action cards introduce events such as earthquakes and poor harvests. After 20 rounds, players score victory points for their buildings, with bonuses for the most carrots and largest Harvest Group.

Spelers
2–4 best met 4
Speeltijd
45–120 min
Leeftijd
13+
Complexiteit
2 / 5
4,1 op LudoyaTegelplaatsingGebiedsmeerderheid / InvloedModulair bord

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4,1/10

uit 1 Ludoya-recensie

  • Kush4,1

    1st Impressions: Huge box, small-ish game. Gorgeous art, you can tell someone really made this with a lot of love. However, the game itself is light and family weight with a strange mix of take-that. To me, it is neither here nor there— too light for my game group and too mean to play with family.

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