Solar City

2020 · Sciencefiction

Solar City

In 2035, players design sustainable cities intended to restore a polluted planet. Buildings produce clean energy, oxygen, and water through conscious urban planning inspired by solarpunk architecture. Each turn, players build a skyscraper for immediate income, add a public building to improve city performance, or activate a vertical farm to power turbines, circulate water, and install photovoltaic panels. Activating a city section provides its profits while preventing other players from using it, requiring strategies to adapt as the city develops. A changing selection of building types and public buildings creates varied games. After a set number of rounds, or when a player fills their board, the player with the most Oxygen Points wins.

Spelers
1–4 best met 2
Speeltijd
30–60 min
Leeftijd
10+
Complexiteit
2,6 / 5
StedenbouwEconomischTegelplaatsingOmheining

Aan de tafels van Ludoya

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3
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58m
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2
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