1714: The Case of the Catalans

2014 · Forhandling

1714: The Case of the Catalans

Players represent members of the Grand Alliance fighting Bourbon forces across early-18th-century Europe. Each round, players take turns (in reverse order from the previous turn) choosing a seeded card and either pay to trigger its event or sell it to perform one of several unique actions: recruit, move, or attack with troops; gather resources; or manage public opinion (Will to Fight). Actions are limited to one use per turn and cannot be repeated in consecutive turns. A hidden agenda defines each player’s victory goals, so negotiation, timing and careful use of military and economic options determine who secures the best territorial and commercial concessions at the peace settlement.

Spillere
2–5 best 5
Spilletid
120 min
Alder
12+
Kompleksitet
2,8 / 5
7 på LudoyaKrigsspillOpplysningstidenSekskantet rutenettVariabel faserekkefølgeÅpen utvelgelse

Om spillet

Design
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På Ludoyas bord

All statistikk i Ludoya
24
Registrerte spilløkter
29
Spillere
2h 54m
Gjennomsnittlig spilletid
18
I samlinger
1
På ønskelister
1
Forhåndsbestilt

7,0/10

fra 11 anmeldelser på Ludoya

  • Josep Serna9,0

    A great game to deploy diplomacy between players, a very interesting system that has given us very entertaining matches, and sometimes a conflict on some revised.

  • Mestremuten7,0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

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