A Touch of Evil: Dark Gothic

2014 · Kortspill

A Touch of Evil: Dark Gothic

Players take the roles of monster-hunting heroes defending a colonial town from villains and monsters while managing their personal decks. Gameplay centers on deck-building using three currencies—combat (red), cunning (green) and spirit (blue)—to acquire cards from a shared market or always-available piles, fight enemies, and score investigation points. Each hero has a distinct starting deck and special ability. A villain stack of three difficulty levels threatens the town, and accumulating ten cards in the shadows causes a collective loss. Special "Dark Secrets" can enter decks as negative endgame points but trigger immediate disruptive effects if drawn, creating risk-reward decisions throughout play.

Spillere
2–6 best 3
Spilletid
60 min
Alder
12+
Kompleksitet
2,1 / 5
7,9 på Ludoyafra 433,49 krSkrekkBygging av kortstokk, pose og pulje

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26
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13
Spillere
48m
Gjennomsnittlig spilletid
7
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7,9/10

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