Flash 10

2013 · Kortspill

Flash 10

Players race simultaneously to build ten face-down piles into a left-to-right ascending sequence using cards drawn from a central draw pool. A shuffled deck contains numbered cards and special thunderstorm cards; players flip their initial ten cards and then, without rearranging positions, draw and place cards onto any pile to improve the numerical order. If a thunderstorm is drawn it may be played on any stack, and certain cards bearing lightning icons score extra points while thunderstorm cards count as penalties. A round ends when a player declares a correct ascending run across all ten positions; that player and the others then score based on consecutive ascending cards from the left, lightning icons, and thunderstorm penalties. Rounds repeat until a player reaches the target score. Two optional variants change whether storms can remain in a winning row or reduce the row to nine cards with a rising-then-falling layout.

Spillere
2–5 best 4
Spilletid
20 min
Alder
8+
Kompleksitet
1 / 5

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76
Spillere
13m 52s
Gjennomsnittlig spilletid
32
I samlinger
1
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