Greenland (Third Edition)

2018 · Middelalder

Greenland (Third Edition)

Players represent four historical Greenlandic peoples competing for survival and influence from the 11th–15th centuries. Each round simulates a generation across six phases: resolve events, assign hunters to hunting grounds or other tasks, negotiate deals and raids, resolve hunts with dice and modifiers, maintain livestock, and take elder actions like invention or proselytizing. Players manage population, resources, technologies, marriages, and livestock while coping with weather, migrating or vanishing animals, and occasional trade ship auctions. Scoring depends on religious choices: polytheists score more for successful hunts, monotheists for resource accumulation.

Spillere
1–4 best 3
Spilletid
60–120 min
Alder
12+
Kompleksitet
3,6 / 5
5,1 på Ludoyafra 326,28 krDyrKortspillTerningkastPlassering av arbeidereAuksjon / Budgivning

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1h 54m
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21
I samlinger
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5,1/10

fra 4 anmeldelser på Ludoya

  • Garfield2,0

    I have absolutely not the patience to learn such games anymore. Rulebook is horrible.

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