Jarmo

1227 · Abstrakt strategi

Jarmo

A two-player abstract war-and-race game inspired by Tatarian tradition. Players command a group of archer pieces that move across a grid toward the opponent’s first row, capturing opposing archers by landing on their spaces. Captured archers are removed and capturing archers receive a persistent mark used by later rules. The game ends when a player advances all uncaptured archers into the opponent’s first row; players then total points and the higher score wins, ties are possible. Play emphasizes planning, observation and piece-management rather than simple forward shuffling.

Spillere
2
Kompleksitet
2,8 / 5
5 på LudoyaPunkt-til-punkt-bevegelseBevegelse på rutenett

På Ludoyas bord

All statistikk i Ludoya
1
Registrerte spilløkter
1
Spillere
2
I samlinger

5,0/10

fra 1 anmeldelse på Ludoya

Les anmeldelsene og gi det en vurdering

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.