ZÈRTZ

1999 · Abstrakt strategi

ZÈRTZ

Players compete to collect sets of colored marbles on a shrinking hexagonal board. Turns use either jumps—leaping one marble over one or more adjacent marbles to capture them—or placing a marble of any color onto the board and then removing an outer ring space, which progressively reduces the playing area. Captures and forced jumps create tactical exchanges where sacrificing marbles can advance set-building goals. The game ends as the board contracts and players score based on the colored-marble sets they have collected.

Spillere
2
Spilletid
30–60 min
Alder
9+
Kompleksitet
2,7 / 5
6,1 på Ludoyafra 264,72 krSettsamlingBevegelse på rutenettKartreduksjon

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All statistikk i Ludoya
29
Registrerte spilløkter
19
Spillere
30m
Gjennomsnittlig spilletid
20
I samlinger
4
På ønskelister

6,1/10

fra 11 anmeldelser på Ludoya

  • Floro6,0

    muy divertidos los del proyecto gifp, este es el más flojo de los que he probado

  • NETes4,6

    Custom version. Dvonn+Shibumi Set

  • Tom4,6

    Not as fun as the rest, but very well designed. Have I ever won?

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