Rival Restaurants

2019 · Selskapsspill

Rival Restaurants

Players compete to be the first restaurant to reach 20 popularity points by buying, trading and assembling ingredients to complete recipes. Each round proceeds in three phases: collect income and pick a location (movement is locked after choosing), a timed buy-and-barter phase where purchases are limited to the current location but trades may occur with anyone, and a cook-and-counter phase where completed recipes score popularity. Each player fields a chef with an asymmetrical power and selects a restaurant with its own level-up rewards at set popularity milestones. Optional one-use development (action) cards are available for purchase to add tactical variability.

Spillere
2–6 best 5
Spilletid
45–60 min
Alder
10+
Kompleksitet
2,2 / 5
7,7 på Ludoyafra 451,62 krVarierende spillerkrefterKontrakterAuksjon / Budgivning

På Ludoyas bord

All statistikk i Ludoya
47
Registrerte spilløkter
77
Spillere
1h 12m
Gjennomsnittlig spilletid
21
I samlinger
5
På ønskelister

7,7/10

fra 6 anmeldelser på Ludoya

  • Moro8,0
  • Interaksjon10,0
  • Gjenspillbarhet6,0
  • Originalitet8,0
  • Utseende8,0
  • Tilgjengelighet6,0
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