Clans

2002 · Strategia abstrakcyjna

Clans

Players secretly represent one of five colors and move clusters of huts across a modular map of 12 regions, each region split into five terrain areas. On a turn, a player shifts all huts from one area (if it has fewer than seven) into an adjacent occupied area, attempting to influence scoring while keeping their color hidden. Areas that become completely surrounded by empty spaces are scored; scoring removes lone colors when all are present and awards points or bonuses based on terrain type and the position on the epoch track. The game ends after a set number of scorings, then colors are revealed and players total points for their hidden color.

Gracze
2–4 najlepiej w 2
Czas gry
30 min
Wiek
10+
Złożoność
2 / 5
6,7 w Ludoyaod 47,73 złBlefowanieDedukcjaRuch po obszarachWiększość/Wpływ obszaruUkryte role

Przy stołach Ludoya

Pełne statystyki w Ludoya
45
Zapisane rozgrywki
58
Gracze
28m 14s
Średnia rozgrywka
22
W kolekcjach
2
Na listach życzeń

6,7/10

z 9 recenzji w Ludoya

  • Tom5,0

    I'm not impressed with this as much as the hype suggested. It's boring, frankly.

    Brak zarejestrowanych rozgrywek

Przeczytaj recenzje i oceń

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.