Tajniacy: Bez cenzury

2016 · Dedukcja

Tajniacy: Bez cenzury

Two rival spymasters know the secret identities of 25 agents while their teammates see only the codenames. Teams compete to contact all their agents first by interpreting one-word clues that may point to multiple words on the grid. Players take turns giving clues and guessing codenames, trying to select words that match their team’s color while avoiding the opposing team’s words and the single assassin. The game supports standalone play or mixing its cards with other sets.

Gracze
4–8 najlepiej w 6
Czas gry
15 min
Wiek
18+
Złożoność
1,3 / 5
5,3 w Ludoyaod 76,11 złGra karcianaGra imprezowaGra zespołowaPodejmowanie ryzykaPamięć

Przy stołach Ludoya

Pełne statystyki w Ludoya
129
Zapisane rozgrywki
98
Gracze
20m 59s
Średnia rozgrywka
24
W kolekcjach

5,3/10

z 8 recenzji w Ludoya

  • Zabawa10,0
  • Interakcja10,0
  • Regrywalność10,0
  • Oryginalność4,0
  • Wygląd4,0
  • Dostępność10,0
  • Evan1,6

    Codenames tries to be Cards Against Humanity. Maybe I'd appreciate this if I enjoyed the Codenames system more, but I really don't. The one thing I liked about Codenames was feeling clever, and this wipes what little there was of that away pretty thoroughly. :star: Art, Iconography and components functional :nostar: Clever or interesting mechanisms :nostar: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::nostar::nostar::nostar::nostar: Raw enjoyment

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