Hoyuk

2006 · Construção de cidades

Hoyuk

Players represent clans settling in the ancient Middle East, building a Neolithic village together with other clans. House tiles form dense neighborhoods, while ovens, shrines, animal pens, and other structures help develop each settlement. New buildings can rise over older ones, creating the characteristic mound-like form of a prehistoric settlement with no streets between homes. Players choose how to expand and improve their clan’s settlement, pursuing different ways to score victory points. The clan with the strongest settlement prevails.

Jogadores
2–5 melhor com 4
Tempo de jogo
60 min
Idade
10+
Complexidade
2,6 / 5
6 na LudoyaImprimir e jogarNegociaçãoSimulaçãoTabuleiro ModularColocação de Losetas
5
Em ludotecas

6,0/10

de 1 avaliação na Ludoya

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Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.