Monsterland

2012 · Terror

Monsterland

Trapped in an amusement park after dark, players try to survive a night of monsters while scaring their opponents. The gates reopen in the morning, but only one player escapes; the others are turned into monsters. On each turn, players scare another player with a monster card, use a consolation card to move forward, or pass. Scare cards push opponents backward, while defend cards can counter attacks. Special cards interact in specific ways, and hiding places provide immunity from attacks. Players use timing, positioning, and luck to stay closest to the gates when the night ends.

Jogadores
2–6 melhor com 4
Tempo de jogo
30 min
Idade
6+
Complexidade
1,5 / 5
Jogo infantilFantasiaGestão da Mão

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