Wizards

1982 · Aventura

Wizards

Whimsical wizards explore a changing arrangement of 18 enchanted islands, completing mini-quests and collecting markers for the High Druid. Hexagonal map sections create a different island layout each game. Players must complete enough quests during each fourteen-day fortnight to keep islands in play; otherwise, an island is removed. The game ends when players race to collect six gem fragments and deliver them to the High Druid.

Jogadores
1–6 melhor com 3
Tempo de jogo
120–240 min
Idade
12+
Complexidade
3 / 5
FantasiaTabuleiro ModularJogo CooperativoPoderes Variáveis dos Jogadores
1
Partidas registradas
1
Jogadores

Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.