A Dead Man's Party

2002 · Scenario / Äventyr / Modul

A Dead Man's Party

A mad necromancer has died in a sanitarium and returned as a powerful undead wizard. His madness has deepened, and he has transformed the other inmates into undead servants while taking control of the facility. A traveling group of four adventurers must confront the necromancer and stop his evil influence from spreading. Designed for characters of 4th–6th level.

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