A House, A Door, A Dilemma

2005 · Scenario / Äventyr / Modul

A House, A Door, A Dilemma

A one-round Living Greyhawk introductory adventure set in Dyvers, a city of commerce and opportunity. Players guide first-level characters seeking a foothold in the adventuring world, where success depends on experience, connections, and the chances presented by the city.

Tärningar (främst d20)Nivåbaserat (tjäna XP och gå upp i nivå)Attribut-/statbaserat (STR, CON, PER, etc.)

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