Call of Cthulhu (GothCon 1986)

1986 · Scenario / Äventyr / Modul

Call of Cthulhu (GothCon 1986)

A role-playing tournament played over two rounds. The adventure follows a worldwide race against the clock, with time pressure affecting both the events in the game and the real-time play.

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Attribut-/statbaserat (STR, CON, PER, etc.)Slumpmässig attributgenerering (under karaktärsskapande)Färdighetsbaserat (köp eller skaffa färdigheter)

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