Cults, Factions, and Syndicates

2016 · Tillägg (regler/alternativ för att förbättra spelet)

Cults, Factions, and Syndicates

This supplement details four organizations for use in Cypher System campaigns, including Numenera and The Strange: the prophetic Cult of the Sleeper, the conspiratorial Arete, the anti-artificial-intelligence Order of Redemption, and the improvement-focused House of Virtue. Each organization includes its philosophy, goals, structure, benefits, mottos, and notable NPCs. The groups can serve as allies, threats, employers, or other forces shaping a campaign.

Färdighetsbaserat (köp eller skaffa färdigheter)Poängbaserat (tilldela poäng för att få färdigheter, krafter, etc.)Attribut-/statbaserat (STR, CON, PER, etc.)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.