Curse of Cthulhu

1990 · Scenario / Äventyr / Modul

Curse of Cthulhu

A 1920s campaign for the Call of Cthulhu roleplaying game, containing thirteen chapters of investigation and horror. Two possible lead-in adventures can be played independently, while the concluding scenario, “The Haunted House,” provides a final supernatural case. The campaign reprints adventures from Fungi from Yuggoth and Trail of Tsathogghu, with additional material.

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Attribut-/statbaserat (STR, CON, PER, etc.)Slumpmässig attributgenerering (under karaktärsskapande)Färdighetsbaserat (köp eller skaffa färdigheter)

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