Darkness Over Keryhk Nhor (Fantasy Craft)

2010 · Scenario / Äventyr / Modul

Darkness Over Keryhk Nhor (Fantasy Craft)

Nearly a century after the Dwarven Empire abandoned the Jagged Reaches, the sealed Great Western Hall has been opened. The adventurers investigate who broke the Iron Mage’s seal and why, exploring a ruined dwarven stronghold filled with gnoll slavers, risen dwarves, and other dangers. This fantasy adventure works as a standalone scenario, a continuation of an old-school campaign, or a side trek for an ongoing game. Play centers on dungeon exploration, investigation, and action-focused encounters.

Spelare
0
Nivåbaserat (tjäna XP och gå upp i nivå)Rasbaserat (spelarras/art påverkar spelet)Tärningar (främst d20)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.