Der Weiße Wurm

1998 · Scenario / Äventyr / Modul

Der Weiße Wurm

In the forest village of Worming, spring celebrations mark the new Syre’s first dragon-slaying ceremony and commemorate his ancestors’ victory over the White Worm. Beneath the festivities, a dragon skull and the head of the monastery’s patron saint are stolen, while villagers begin acting strangely or disappearing. Players investigate the village, its secretive monastery, and a nearby sacred cave once used for blood rituals. This role-playing adventure confronts mid-level characters with an ancient mystery and a demonic threat.

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