Direwild

2018 · Djur

Direwild

Players cooperate as animists who summon and combine creatures to explore and clear tactical encounter maps. The game uses deck-building to represent each hero’s summoned bestiary; cards are added and upgraded between scenarios to customize playstyles and synergies. Encounters progress across three linked chapters with a save-and-resume system that preserves campaign state between sessions. Each playthrough pits the group against a varied pool of minions, treasures, magic items and bosses as they grow stronger and prepare for a final confrontation with a recurring antagonist who hunts the party throughout the campaign. Play emphasizes teamwork, card combos, and tactical positioning rather than hidden GM control.

Spelare
2–4 bäst 2
Speltid
60–90 min
Ålder
13+
Komplexitet
2,8 / 5
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