Dungeon World

2002 · Kampanjmiljö (spelsvärld)

Dungeon World

A d20 fantasy setting casts the characters into an endless labyrinth beneath the surface, where civilizations survive in dark caverns and dank dungeons. Characters may arrive after angering a deity, misusing powerful magic, or dying, and must find a way back to the mortal worlds. The book provides rules for incorporating the setting into an existing campaign and describes Nex, a labyrinth designed by devils. Players explore dangerous dungeon societies, confront guarded portals, and pursue escape rather than levels or treasure.

Färdighetsbaserat (köp eller skaffa färdigheter)Attribut-/statbaserat (STR, CON, PER, etc.)Nivåbaserat (tjäna XP och gå upp i nivå)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.