Equinox

2001 · Scenario / Äventyr / Modul

Equinox

This short fantasy adventure is designed for four characters of 7th level, and presents a reasonable challenge for parties from 6th to 8th level. It can be placed in any campaign world and suits any mix of classes. On the spring and fall equinoxes, a mysterious building appears on a high hill for only twelve hours. Described variously as a monastery, library, or temple, it emerges at dawn when sunlight reaches a tall white tower and vanishes at sunset as the last light leaves its black twin. The party explores this fleeting site and uncovers what lies within before it disappears.

Spelare
0
Tärningar (främst d20)Nivåbaserat (tjäna XP och gå upp i nivå)Rasbaserat (spelarras/art påverkar spelet)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.