Escape from the Crimson Palace

2007 · Scenario / Äventyr / Modul

Escape from the Crimson Palace

The heroes are captured by the Crimson Emperor’s army after uncovering a conspiracy to control American mob bosses and influence a presidential election. Set in Tibet, the adventure centers on escaping captivity while investigating a mysterious chemical weapon that has wiped out an entire village. Designed for one to three 10th- through 12th-level player characters, it forms the fourth chapter of a five-part pulp campaign or can be played as a standalone adventure.

Tärningar (främst d20)

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