Et Navn

1998 · Scenario / Äventyr / Modul

Et Navn

In a harsh landscape scarred by firestorms, tribes live among the ruins of an ancient civilization destroyed by a catastrophic war between the gods. People earn a name by finding one of the gods’ magical objects, such as the blue stone worn by a chief’s daughter. Players portray rivals seeking these relics and competing to claim the daughter’s hand. The game is based on the GURPS system and requires some familiarity with it.

Spelare
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Attribut-/statbaserat (STR, CON, PER, etc.)Poängbaserat (tilldela poäng för att få färdigheter, krafter, etc.)Hexbaserat (använder hexagonalt terräng för rörelse/strid)

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