Exigency

2006 · Scenario / Äventyr / Modul

Exigency

A one-round Living Greyhawk adventure set in the Gran March. The scenario centers on dangerous discoveries disturbed by people seeking forbidden knowledge or valuable loot, leaving the consequences for others to resolve. Designed as a regional introductory adventure for 1st-level characters only.

Attribut-/statbaserat (STR, CON, PER, etc.)Klassbaserat (pilot, trollkarl, forskare, etc.)Färdighetsbaserat (köp eller skaffa färdigheter)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.