
2024 · Rymdutforskning
Galactic Renaissance
Players assemble a customized team by adding unique specialist cards to a core deck and use that team to explore a galaxy of planets and systems. Emissaries are sent to discover new civilizations or strengthen ties with known worlds, while opponents contest those efforts and can create disorder to undermine influence. Actions include expanding presence, building embassies, and exploiting political opportunities to score victory points; play revolves around deck composition, area contests, and timing to outscore rivals.
- Spelare
- 2–4 bäst 3
- Speltid
- 90 min
- Ålder
- 14+
- Komplexitet
- 2,8 / 5
Om spelet
- Design
- Illustrationer
- Publisher
Expansioner
Se dem i Ludoya
Galactic Renaissance: 5th Player2024
Galactic Renaissance: Micro-portal Expert Game Up2024
Galactic Renaissance: Astute Diplomats Game Up2024
Galactic Renaissance: Cosmic Rabbit game up2024
Galactic Renaissance: Pocket Dimentionalist Game Up2024
Galactic Renaissance: Warmonger Game Up2024
Возрождение галактики: Набор мини-дополнений (Galactic Renaissance: Expansions Set)2026Var du kan köpa det
Butikspriser och begagnade exemplar, kontrollerade varje dag.
På Ludoyas bord
All statistik i Ludoya- 5
- Registrerade spelomgångar
- 17
- Spelare
- 2h
- Genomsnittlig speltid
- 5
- I samlingar
- 13
- På önskelistor
- 1
- Förbeställda
4,0/10
från 1 recension på Ludoya
Balleflass4,0 I have now played the game 5 times, and it all fell apart after the 2nd play. The way you stay in areas together with enemies "peacfully", while also building your action pool through unique Specialist cards, and that you are always trying to alter the game state to be just correct to utilize the scoring cards to the fullest made this game feel close to Pax Pamir which is a game I really love. BUT the problem is mainly how you score. All players will most likely only hunt for abilities that lets you draw and cycle your deck quicker because you and ONLY you gets points by playing your scoring card. This way the focus is less on messing up the board state for others, but more about getting that card played as much as possible. The game would be waaaay better if every player scored on every scoring card, because that way players would try to mess with opponents before playing their scoring card. TLDR. It felt like a terrible quasi-imitation of Pax Pamir and Inis.
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Gratis, på webben, Android och iOS
Spela Galactic Renaissance med Ludoya
- Ha det i din samlingHåll koll på ditt exemplar och dess expansioner, låna ut det till vänner, eller lägg det på din önskelista och få veta när priset sjunker.Lägg till i din samling
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- Räkna poäng utan papperAnvänd communityns poängblad och spelhjälpmedel, och låt Ludoya räkna ihop poängen.Hitta poängblad
- Hitta folk att spela det medKlubbar, spelkvällar och evenemang nära dig där det här spelet kommer på bordet.Se evenemang
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