Gradual Loss of Sanity

2012 · Alternativa regler (varianter av grundregler)

Gradual Loss of Sanity

A rules supplement for Dungeons & Dragons that models insanity as a gradual process rather than the result of a single magical effect or monstrous encounter. As sanity erodes over time, characters become more susceptible to episodes, and those episodes increase in severity.

Nivåbaserat (tjäna XP och gå upp i nivå)Klassbaserat (pilot, trollkarl, forskare, etc.)Rasbaserat (spelarras/art påverkar spelet)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.