Gradual Loss of Sanity

2012 · Alternativa regler (varianter av grundregler)

Gradual Loss of Sanity

A rules supplement for Dungeons & Dragons that models insanity as a gradual process rather than the result of a single magical effect or monstrous encounter. As sanity erodes over time, characters become more susceptible to episodes, and those episodes increase in severity.

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Nivåbaserat (tjäna XP och gå upp i nivå)Rasbaserat (spelarras/art påverkar spelet)Tärningar (olika)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.