Great Belt

2016 · Grundregler (minst nödvändiga för att spela)

Great Belt

Set during the Second Northern War in February 1658, this scenario follows a Swedish army attempting to cross the frozen Great Belt from Funen to Zealand and threaten Copenhagen. Players take the roles of Danish patriots, spies, and other unlikely defenders in a freeform tabletop roleplaying game for a game master and one to five players. It assumes familiarity with live-action roleplaying and does not provide guidance on pacing or safety.

Scenario / Äventyr / Modul

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.