Gudnak: Guilds of Zarruhk Expansion

Fantasy

Gudnak: Guilds of Zarruhk Expansion

This expansion adds a faction from a desert city ruled by merchant guilds. Its Mehkaniks build and maintain enormous machines powered by Al-Flux, a fuel made using the light of the dying sun. Modular fighters can attach to other Modular fighters, combining abilities and traits, while Mehklets grant fighters free actions. Players deploy and maneuver these cards in tactical battles to capture an opposing stronghold. Requires the Gudnak base game.

Spelare
2–4 bäst 4
Speltid
35 min
Ålder
12+
Expansion till grundspeletKortspelRutnätAktionspoäng

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.