Heroes of Sorcery

1997 · Scenario / Äventyr / Modul

Heroes of Sorcery

This fantasy roleplaying supplement explores the development of sorcery in Krynn, with rules for permanent-duration spells, cooperative spellcasting, and combining schools of magic. The sourcebook details heroic roles, the schools of sorcery, new spellcasting techniques, and influential sorcerers of Ansalon. It also includes a full-length adventure in which the heroes seek a powerful artifact in the Tomb of Huma before Khellendros the Blue can claim it. The adventure can be played independently or as the third chapter of the Dragons of a New Age campaign. A color poster map depicts Southern Ergoth, Foghaven Vale, Huma’s Tomb, and Dragon Mountain. The contents use the SAGA dramatic adventure rules.

Spelare
0
Tillägg (regler/alternativ för att förbättra spelet)Rasbaserat (spelarras/art påverkar spelet)Attribut-/statbaserat (STR, CON, PER, etc.)Slumpmässig attributgenerering (under karaktärsskapande)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.