Kazei 5 (HERO 6)

2010 · Scenario / Äventyr / Modul

Kazei 5 (HERO 6)

This near-future campaign setting presents a 2030 world of cybernetics, genetic enhancement, replicated humans, full-conversion cyborgs, and espers with powerful psychokinetic abilities. It is designed for the HERO System 6th Edition and supports anime-themed cyberpunk campaigns. The setting includes rules and sample powers for cyberware, cyberspace, mecha, and espers, along with weapons, armor, vehicles, and exo-suits. Background material, sample characters, and guidance for experienced GMs and players explore a society where technological enhancement challenges the meaning of being human.

Tillägg (regler/alternativ för att förbättra spelet)Färdighetsbaserat (köp eller skaffa färdigheter)Poängbaserat (tilldela poäng för att få färdigheter, krafter, etc.)Tärningar (främst d6)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.