Lockup: A Roll Player Tale

2019 · Fantasy

Lockup: A Roll Player Tale

Players command a squad of imprisoned minions vying for reputation inside a fortified prison and the attention of the king’s Colosseum. Each round, players assign minions to locations around the prison—some revealed, some hidden—then compare crew strength to claim resources, recruits, and contraband. Players must manage a growing suspicion level to avoid guard raids during patrols while using resources to hire stronger goons and build items that boost their standing. Play runs six rounds; the player with the most reputation at the end of the final round wins.

Spelare
1–5 bäst 4
Speltid
45–90 min
Ålder
10+
Komplexitet
2,4 / 5
5,7 på Ludoyafrån 629,00 krSet-samlingKompensation vid auktionOmrådesmajoritet / inflytande

På Ludoyas bord

All statistik i Ludoya
47
Registrerade spelomgångar
91
Spelare
1h 54m
Genomsnittlig speltid
45
I samlingar
4
På önskelistor

5,7/10

från 12 recensioner på Ludoya

  • Garfield2,0

    Collect ressources to buy VPs via a semi interesting bidding mechanism. Too long and to repetitive. [c] Theme: ★★☆☆☆ <!-- size 7]Very little --> Gameplay: ★★☆☆☆ <!-- size 7]Too repetitive --> Interaction: ★★★☆☆ <!-- size 7]Bidding for the same stuff --> Artwork: ★★★☆☆ <!-- size 7]Ok --> Luck: ★★★☆☆ <!-- size 7]Blind bidding included --> Strategy: ★★☆☆☆ <!-- size 7]Not really --> Components: ★★★☆☆ <!-- size 7]Ok --> Play duration: ★★☆☆☆ <!-- size 7]Too long for what it is --> Easy to teach: ★★★★☆ <!-- size 7]Quite easy (20min) --> Rules quality: <!-- size 7]not read --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★☆ <!-- size 7]Plays quite fast --> Replay value: ★☆☆☆☆ <!-- size 7]Nothing? --> [/c]

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