Lord Karma has Gone Insane

2005 · Scenario / Äventyr / Modul

Lord Karma has Gone Insane

Lord Karma's court discovers that he has begun babbling unintelligibly and can no longer understand even simple things. The players embark on a mission through the Dreamlands to find the only thing that can save him. This one-shot Call of Cthulhu adventure is designed for five players and includes pre-generated characters for a single session.

Färdighetsbaserat (köp eller skaffa färdigheter)Attribut-/statbaserat (STR, CON, PER, etc.)Slumpmässig attributgenerering (under karaktärsskapande)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.