M/S Titanic II

1997 · Scenario / Äventyr / Modul

M/S Titanic II

Players embark on the maiden voyage of an extravagant luxury liner crossing the Atlantic. The ship offers a cinema, restaurant, casino, library, sun deck, piano bar, and late-night bar, but mysterious events and a ghostly passenger raise questions about whether history will repeat itself. Players move through the ship, make use of its facilities, and take part in the attempt to set a new Atlantic crossing record while discovering what happens after dark.

Spelare
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Attribut-/statbaserat (STR, CON, PER, etc.)Slumpmässig attributgenerering (under karaktärsskapande)Färdighetsbaserat (köp eller skaffa färdigheter)

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