Munchkin 6: Demented Dungeons

2008 · Kamp

Munchkin 6: Demented Dungeons

Players explore a shifting array of underground lairs that change the rules while they kick down Doors, fight Monsters, and grab Treasure. Each oversized Dungeon card imposes a table-wide effect that alters how players, classes, or monsters behave; effects range from race- or theme-specific modifiers to unusual combat twists. Portal cards move play between Dungeons, creating dynamic combos and forcing players to adapt their strategies. Gameplay otherwise follows the base card game: reveal Doors, fight or negotiate with Monsters, play equipment and modifiers, and race to reach the winning level.

Spelare
3–6 bäst 4
Speltid
90 min
Ålder
10+
Komplexitet
1,9 / 5
6,3 på Ludoyafrån 143,23 krExpansion till grundspeletFantasyÖppen draftStör motståndarenTärningskast

På Ludoyas bord

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1
På önskelistor

6,3/10

från 13 recensioner på Ludoya

  • Benjamín Amorín6,0

    This expansion adds a new deck of Big Dungeon Cards that changes pretty much the game adding a permanent effect to the game. Crazy situations everywhere!

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  • Ivan Madd6,0

    The dungeon cards are not standard size or shape, the extra rules are a bit clunky, and some of the dungeons don't even work with basic munchkin rules at all. I occasionally make use of this purchase, but usually this doesn't see the table at all. I'd recommend getting other munchkin expansions first.

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