Nature

2025 · Kortspel

Nature

Players build and evolve animal species to grow populations in an ecosystem where food is limited and predators threaten survival. Each round is card-driven and split into an Adapting Phase—where cards are spent to increase population, grow body size, add trait cards, or be saved as food—and a Feeding Phase—where players attempt to feed their populations to score points. Traits modify foraging, defense, mobility, or predation, and body size/population interact with feeding and combat dynamics. A modular system lets players change the environment and add optional modules that alter mechanics and scenarios, creating different ecosystem combinations each play.

Spelare
1–4 bäst 3
Speltid
30–45 min
Ålder
10+
Komplexitet
2,2 / 5
från 385,00 krPedagogiskDjurHandhanteringSolo / SolitärspelSimulering

På Ludoyas bord

All statistik i Ludoya
21
Registrerade spelomgångar
36
Spelare
47m 24s
Genomsnittlig speltid
6
I samlingar
11
På önskelistor

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