Neuroshima Hex! Doomsday Machine 1.0

2006 · Kamp

Neuroshima Hex! Doomsday Machine 1.0

This faction represents a static war machine that cannot move normally, but can rotate one unit for free each turn. Its units use long-distance modules, rotate marked units, pull enemies from two spaces away, and exchange the positions of two friendly units. Certain units can also receive friendly fire from specific hexsides and redirect it through other sides, creating unusual attack patterns. The faction expands the base game.

Spelare
2–4 bäst 2
Speltid
30 min
Ålder
12+
Komplexitet
2,6 / 5
Expansion till grundspeletScience fictionLagspelPlacering av brickorVariabla spelarmakter

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