Neuroshima Hex: Partisans

2027 · Science fiction

Neuroshima Hex: Partisans

A network of partisans, led by a mysterious doctor, fights Moloch from an underground complex protected by soldiers, a cannon, mines, and hidden traps. The faction places face-down trap markers on empty spaces, restricting the opponent’s deployment options and concealing the effects of occupied spaces. Durable, powerful units and a double Tactics token support its adaptable play style. The Command Post’s Trap Launcher places a hidden trap once per turn along a straight line and can be rotated to cover different areas. Early positioning is important, as available spaces for new traps decrease as the board fills.

Spelare
2–4 bäst 4
Speltid
30 min
Ålder
8+
Modern krigföringExpansion till grundspeletVariabla spelarmakterHandhanteringPlacering av brickor

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.