paciente 13

2015 · Scenario / Äventyr / Modul

paciente 13

A roleplaying game set in a psychiatric hospital, where players face physical danger, psychological pressure, and the uncertainty of life inside the institution. The Doctor sets target numbers for actions, resolved by rolling 3D6; characters’ traits and levels of Cold Blood, Vitality, and Lucidity modify the central die. Physical confrontations reduce an opponent’s Vitality until they become unconscious or die, while psychological confrontations reduce Cold Blood and can trigger an attack of rage requiring isolation. A predesigned campaign includes 13 adventures introducing the hospital and its unsettling world.

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Grundregler (minst nödvändiga för att spela)Attribut-/statbaserat (STR, CON, PER, etc.)Tärningar (främst d6)Tärningspool (Kasta flera tärningar mot ett mål)

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