Pili Pili

2025 · Sällskapsspel

Pili Pili

A trick-taking card game where players bet on how many tricks they will win each round. Special mission cards change the rules for the round, altering trump, scoring, or play order and forcing players to adapt their tactics. Players score points when they meet their bid and receive penalty tokens for failing to do so; accumulating too many penalties eliminates a player or ends the game. Rounds proceed quickly, mixing prediction, hand management, and response to shifting objectives, making it suitable for families and larger groups.

Spelare
2–8 bäst 5
Speltid
20–30 min
Ålder
8+
Komplexitet
1,2 / 5
7,8 på Ludoyafrån 122,57 krKortspelPrediktivt budHandhanteringBegränsad budgivning

Om spelet

Foton från Ludoyas bord

Alla foton i Ludoya
  • Pili Pili på bordet, foto av Noel Rodrigo Arcay
  • Pili Pili på bordet, foto av Carcolo

På Ludoyas bord

All statistik i Ludoya
176
Registrerade spelomgångar
294
Spelare
27m 56s
Genomsnittlig speltid
42
I samlingar
6
På önskelistor
1
Förbeställda

7,8/10

från 9 recensioner på Ludoya

Läs recensionerna och betygsätt det

Regelfrågor

Besvarat ur regelboken av Ludoyas regelassistent.

What exactly counts as a trick, and who wins it?

A trick is the set of cards played in one round of play; the highest-value card wins it and its player leads the next trick. Colours don’t matter (p. 2).

Can everyone bet a total equal to the number of cards we were dealt?

No. The total of all bets must not equal the number of cards dealt to each player, so the last player to bet adjusts their bet if needed (p. 2).

What happens if I don’t win exactly the number of tricks I bet?

You take 1 Pili for each trick you were above or below your bet; an exact bet earns no penalty Pilis (p. 2).

How does the Joker work, and do card colours matter?

The player who plays the Joker chooses its value from 0 to 56. Colours don’t matter; only the numbers determine the winner (p. 2).

When do we get Pilis, and how does someone win the game?

After all cards are played, players take any penalty Pilis for missing their bets. The game ends as soon as someone reaches 6 Pilis, and the player with the fewest Pilis wins (p. 2).

Do mission effects happen before or after we bet?

It depends on the mission: for example, passing cards, passing hands, drawing an extra card, and open hands happen after betting, while the forehead mission happens before betting (without looking at the cards). Read the revealed mission for its timing and effect (p. 3).

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