Sagan om Slutet som Försvann

1999 · Scenario / Äventyr / Modul

Sagan om Slutet som Försvann

A comedy roleplaying scenario about five university students in the United States: two American siblings, a Dane, an Italian, and a Swede. Their adventure unexpectedly has no ending, leaving them in Nothing, where they must work with the Narrator to obtain a new one. The loosely defined characters leave room for individual interpretation and emphasize roleplaying over problem-solving. The scenario focuses on humor and deliberately avoids taking itself seriously.

Färdighetsbaserat (köp eller skaffa färdigheter)Poängbaserat (tilldela poäng för att få färdigheter, krafter, etc.)Attribut-/statbaserat (STR, CON, PER, etc.)

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