Some Submarine Second-Guessing

1991 · Expansion till grundspelet

Some Submarine Second-Guessing

Presents an in-depth examination of Cold War-era Soviet submarine characteristics and their weapons for use with the FLEET system. Includes rules and modifiers for deep-diving ability, double and titanium hulls, torpedo factors, movement allowances, and special features such as clusterguard. Provides charts and reference material to integrate these submarine details into FLEET scenarios and adjudicate their effects during play.

Spelare
2–4 bäst 4
Ålder
12+
Komplexitet
3 / 5
KrigsspelModern krigföringSimuleringTärningskastHexagonrutnät

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.