Supplement V: Carcosa

2008 · Kampanjmiljö (spelsvärld)

Supplement V: Carcosa

This rules supplement for the 1974 edition of Dungeons & Dragons presents a sword-and-sorcery setting influenced by Cthulhoid entities, alien technology, mutations, and strange desert flora. It adds a sorcerer class, 96 rituals, psionics, 48 monsters, new dice conventions, mutation rules, and tables for generating Shub-Niggurath spawn. It also includes high-tech weapons and artifacts, a random robot generator, and 400 encounters for an outdoor hex map covering 34,880 square miles.

Komplexitet
2 / 5
Nivåbaserat (tjäna XP och gå upp i nivå)Klassbaserat (pilot, trollkarl, forskare, etc.)Rasbaserat (spelarras/art påverkar spelet)

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