Takamatsu

2014 · Labyrint

Takamatsu

In the capital, rival daimyos direct their samurai through the Shogun’s palace in a contest of conflict and cooperation. The palace features two circular paths that merge and separate, with samurai moving clockwise between color-coded rooms. On each turn, players choose a room containing their samurai and move some of them according to the room’s occupants. Samurai may carry opposing pieces along, and landing in a room of their own color earns scoring cards. Some cards remain hidden, while others adjust a player’s score immediately and can even reduce it. When a player reaches 20 points, the round ends and hidden cards are revealed. The highest score wins.

Spelare
2–5 bäst 3
Speltid
30 min
Ålder
10+
Komplexitet
1,7 / 5
Placering av arbetareHandlingskö

På Ludoyas bord

All statistik i Ludoya
2
Registrerade spelomgångar
1
Spelare

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.